Dual B.S. in Electrical & Computer Engineering / Computer Science
Duke University
2021 – 2025ECE/CS @ Duke · CG, XR, Geometry Nerd
My interests lie in Geometry, Graphics, Vision, and Mixed Reality. I want to build technology that can improve the human experience, enable creativity, and bridge the future. My background lies in BME, EE, and CS, featuring signal processing research with EEG signals, AR Development in Unity, and Swift development in visionOS.
First devlog on Khepri: building a modern Vulkan graphics engine, procedural geometry graph, and editor foundation for real-time animation and particle physics.
Undergraduate Research investigating the ways in which we can visually and programatically replace our environment
How to work with metal shaders to give more control over your materials in RealityKit
My interests lie in Geometry, Graphics, Vision, and Mixed Reality. I want to build technology that can improve the human experience, enable creativity, and bridge the future. My background lies in BME, EE, and CS, featuring signal processing research with EEG signals, AR Development in Unity, and Swift development in visionOS.
Duke University
2021 – 2025